One interesting visual feature in The Munchables is that your character grows larger and larger by eating enemies, changing your perspective on the surrounding level. The music and video from a level is automatically opened once you complete that level, but special items need to be earned by gathering hidden items. The depiction of a band of vegetables jamming out on the game's soundtrack is a nice touch, and you can also spend time dressing one of your hungry protagonists in items unlocked during play. The Munchables shows that it fully appreciates its own strengths by featuring sections where you can replay the game's music as you unlock it for new levels. Sure, Maw did that "eat your enemies" thing on Microsoft's platform already this year, but without nearly the same cute quotient. Falling somewhere on the cuteness scale between Reese Witherspoon in Legally Blonde and PaRappa the Rapper, The Munchables features a bevy of overgrown vegetables turned evil by marauding space pirates, being gobbled up by unclassifiable-but-cute creatures that love to eat vegetables. The Munchables is the cutest thing we've seen in a while, and we've seen our share of cute things. ![]() Where third parties are concerned, it's as if once developers reach the point that they know they'll be bringing out an almost painfully cute and quirky product, they vote Nintendo. Nintendo, and the Wii by extension, is king of "cute." Sure, there's some similar flair for memorable characters and landscapes on other platforms, but mostly in the first party space.
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